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Non digital but digital interface

As technologies develop, the interaction and interplay between the physical world and the digital world become more enmeshed. Certainly, this is an area of continual development and exploration in exhibition design – in particular in dealing with what has traditionally been 2D graphics. Recently there has been a proliferation of moving away from physically printed panels to providing digital touch panels that take advantage of what the digital medium can provide.

A twist that suggests a different approach, or one that offers interesting differences, is the new system generated by Fujitsu Laboratories , which is an augmented reality user interface.

How this might be used in an exhibit/exhibition medium is a fascinating thought. Rather than incorporating a light-emitting screen, one could still create physical graphics that have a hidden overlay of depth or could be sampled to a “digital scrapbook” without the need for any screen. In addition, the idea of other printed material, of physically built material, or even artifacts having direct interplay with such a system is exciting to contemplate. From a design perspective,

what is nice about this approach is the clarity and simplicity of the interface and the design, as well as the invisibility of the technology with the physical object.

Finally, it also turns around the whole augmented reality approach. Rather than the added information requiring viewing on a digital device, it instead becomes part of the very physical object one is manipulating.

Posted in: Experiences and Museums

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2 Responses

2 Comments

  1. Posted April 25, 2013 at 10:35 am | Permalink

    Wayne,

    In reference to your design statement above, can you describe how “clarity” and “invisibility” work together here? That’s hard for me to imagine. Where have you seen this installed?

    • wayne
      Posted April 25, 2013 at 10:45 am | Permalink

      Matt

      So first this is an emerging technology so obviously not in any exhibit yet. What I mean by simplicity is from the visitor perspective simplicity/invisibility is the lack of any physical manifestation of a screen/monitor etc. Often I find these structures create separation from the content and complexity to physical environment. Something I see as an issue with this technology in this post is how you would let visitors know they can do some of the stuff that is possible. It would be wonderful to have a chance to experiment with it in a public setting. I find it very intriguing.

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